Entry 15: Reverb Time Calculator (RT60)

All you have to do to get the Young's Formula RT60 Time is:

  1. Fill in the "Room Dimensions" table at the bottom.
  2. Then input the surface area for each different type of material in the room.

 

Notes:
- The document automatically generates a line graph in Google Drive, but you'll need to add that yourself if you download the Excel file.
- There are instructions on the bottom on how to easily calculate modes - important if you plan on treating your room!

 

See Document HERE!

Entry 13: Submitting Audio To Mix

1. CONSOLIDATE your Audio / MIDI files

If I could write CONSOLIDATE in a 'bolder bold' than that, I would.

Additionally, if sending MIDI drums make sure that the Kick drum corresponds to the MIDI note C-1.


2. Audio files

Please send lossless files (wav, etc.) in 48kHz / 24bit.

Do NOT let your tracks clip!


3. Label your tracks. 

Produce Like A Pro: "By the time you send your final tracks out for mixing, make sure they’re labeled in an obvious manner."

Like this:
- 01 Kick
- 02 Snare top
- 03 Snare bottom
- etc.


4. I like my steak bloody

Send me the RAW files - without any processing on them.

If you have a particular 'cool' effect that you really like on them, send the "cool effect" track alongside the RAW audio.


5. OPTIONAL: Scratch Mix

I'm not a mind-reader. Any engineer will mix music in their own way and it can be really beneficial if you have a rough mix already made. This allows me to better get inside your head and know what you want from the mix.

Alternatively, send me a reference mix - someone you want to sound like!

Entry 12: Deepening Delay

As the audio passes through three different parallel delays, the signal is delayed, widened, dirtied and low-passed more and more until it fades away completely.

You first hear the dry original, and from there the delay gets perceivably more wide, distant and analog-y...

Download HERE

and see below for audio/video demonstration!

Plug-ins used:

- D16 Repeater
- Slate VMR, VTM, FG-MU
- Waves S-1 and PAZ
- VPS Philta

Entry 10: Stereo-Shift EQ

A mono sound is only possible if both sides contain the same content in time and frequency, in the case of a two speaker set-up. When copying across the EQ for the left-panned track and shifting the frequency of all the filters (see Waves Q10 in GIF) you are changing the content of the right side - Just like one would use different amplifier settings on the left and right guitars to achieve a 'bigger' sound. As the frequencies change in the right speaker, more width is achieved (see stereo meter, bottom right of GIF).

There are countless other ways of making a mono sound stereo, but my personal favourite is using this shifting EQ or using JST's Stereo Widener tool. Although that can be a little overly synthetic-sounding, especially on very busy sources.